Lighting Help

JesterVIIJesterVII Posts: 134
edited December 1969 in DAZ Studio Discussion

Is there a way to turn an item in the scene into the light source? Like say if I wanted to make genesis' hands glow. How would I do that. I am only using DS4pro, no post work programs so my options are kinda limited I know.

Comments

  • Richard HaseltineRichard Haseltine Posts: 19,352
    edited December 1969

    uberArea shader will do that, it should be in the \Light Presets\omnifreaker\UberAreaLight folder. Select the object and the surfaces on the object that you want to cast light, then apply the shader. Adjusts ettings through the Surfaces pane, even though it's a light.

  • JesterVIIJesterVII Posts: 134
    edited December 1969

    Will give this a shot. thank you

  • JaderailJaderail Posts: 0
    edited July 2012

    uberArea shader will do that, it should be in the \Light Presets\omnifreaker\UberAreaLight folder. Select the object and the surfaces on the object that you want to cast light, then apply the shader. Adjusts ettings through the Surfaces pane, even though it's a light.
    Oh come on tell the truth. It's a light emitting Shader, that's why the settings are under surfaces. Just had to do that, sorry...Richard.

    Post edited by Jaderail on
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