MikuMikuDance and .x files
free software junkie I am
I downloaded Vocaloid sister freeware animation program MMD and PMDeditor
the latter is entirely in Japanese characters so it is sheer guesswork on my behalf how to do anything
so far I have exported Stonemason's Streets of Asia ans a directX (.x) file from Carrara and loaded it into MMD
rigging is supported but my Carrara exports have been a mixed bag of failures
got Daz toons Sammy and Deedie in there rigged but no ik restraints, this can be done in PMDeditor but with a completely Japanese interface utterly no idea how
infact you can import objects as .x and rig them with it apparently!
other Daz characters just get me a yellow? triangle as does anything with animation.
so yes I can import props from Carrara
no not animation so far.
I can only export their figures such as Mitsu as mesh, fully textured but just mesh.
it has bullet physics too btw
the figures clothes and hair move dynamicaly
bringing x files exported from Carrara back into Carrara skeletons are detached so something happens in the process which is why possibly rigging does not work, but rotating bones on Sammy DID move the mesh albeit unconstrained
Genesis and other Daz figures have not worked so far at all
(yellow? triangle and Jap character dialogue, kinda like "an error has occured" in Carrrara and as helpfull!)
posting this in case anyone else curious or knows anything.