A lost Car ( in details )
Hello again :) The forums here are always helpful and I've seen alot of skillful people here in terms of 3d modeling.
I was working on this project for about a month now ( on and off ) and I finally got the jest of modeling in hexagon. Sadly im no where near pro level and was wondering if I can ask for opinions and help on this car model I been working on.
I have the wheels designed as well as the underbody layed out. But as far as the structure of the car goes, It looks exactly as how I wanted! . . . except . . well . . its not as detailed , If that makes any sense. It looks very plain , compared to other figures on this site that look very realistic, mines is just looks like a low poly version.
Are there any tips on how to make it ---
* More realistic
* higher polygon
* smoothed while keeping the shape in certain sections
Now this is just feedback im looking for ^^ not a detailed tutorial of how to do every lil thing. But feel free to post them as you like :) im certain someone will find this information useful. But go easy on me lol its my frist attempt at modeling in hexagon
I was kinda hoping to get my model to look something like the last picture of the lamburgini