Alpha III resource- question on alteration for distribution.
I'm curious as to how much alteration is required on the torso/limbs of a merchant resource skin before you can distribute it. I mean I can think of maybe removing freckles, or adding them, or scars, but just how far do I need to take it? The face and eyes are a no-brainer for me, but the rest is what has me stumped.
Also, what about say the inner mouth and teeth, the whites of the eyes, or the lashes? How would I go about altering those to make them ok to include in the package? To me they are just what they are and don't really seem to warrant editing.
The resource primarily in question is http://www.daz3d.com/alpha-iii-merchant-resource-kit-for-v4 since it's allowed for freebie usage, but I do have some freebie resources, with distribution allowance, that I'm looking to play with as well.