Pivot Point (Origin) messed up after applying Pose
I seem to be having a problem with the pivot point (origin) for Genesis being messed up, when I apply a pose to the character.
a.) load a plain Genesis character into an empty scene
b.) apply the "JG-MIT_06_M" pose (from the Mage Tower) to the Genesis character
a.) the Genesis character is in the correct pose (but not rotated correctly around the Y-axis)
b.) the translation/rotation gadget is no longer at the base of the Genesis character (bottom of the feet), but instead is "off to the side" (maybe at 0,0,0 ???)
This makes it nearly impossible to rotate the character into the correct position.
Is this normal and is there a fix for it ?