Changing bone rotation direction settings
I was here a few days ago asking about a butterfly model that I rigged for practice. I wonder if I could ask one more question. It's unusual for me to get more than 6 or 7 days a month of time to study these things, so little setbacks like this are frustrating.
When selecting both left and right wings to "bend" them up and down, one goes up as the other goes down. It'll be easier for animation if I can select them both and use the parameters slider to move them in the same direction at the same time.
All the online tutes for the Joint Editor tool are for older versions, so they don't jive with my DS4.5 program's version. They don't mention how to edit bone rotation settings after they've been created, anyway. The Joint Editor doesn't seem to have a way to edit rotation, even though I see the yellow circle there that represents "bend." The Universal tool only moves the actual wing, not the bone.
For sure there's a way to reverse the various parameters' direction of movement, right? Many thanks for anyone's help!