Set the Stage with the Spectacular World of Genesis - Render Thread!

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Comments

  • shaaeliashaaelia Posts: 623
    edited December 1969

    Not yet. My last PC was going on 6 years old, and opening up a scene with more than 2 genesis characters would cause it to crash. Repeatedly and spectacularly. That this one can handle 7 genesis without any stress - or crashes, or even potential crashes - amazing, astounds and fills me with a maniacal glee. There are so many scenes that were theoretical, which I can now actually do!

    Mind you the processor was running at 99% and it was using 8GB ram, but still, it worked! :lol:

  • wancowwancow Posts: 2,708
    edited December 1969

    DS keeps getting better as well, more stable... now if only I could download the new Genesis Starter Essentials without it stalling out, I'll be a happy man :)

  • LuckBeLuckBe Posts: 75
    edited January 2013

    Genesis with a little m5, some basic male, and who knows what else. Mats are from a m4 merchant resource, SSS is using interjection, etc. This's the first render I've done that I've been happy enough with to share here (I use Genesis for eeeverything).

    Freebie credits:
    Hair shaders are by jamminwolfie @ deviantart
    Velvet shaders are by Samuel "Riveda72" Potente @ sharecg'
    Metal shaders by Georgehaze @ sharecg
    Tail is by Little Dragon
    Leggings & DieTrying morph conversion for Genesis & Claw morph are by Sickleyield
    Lights by glaseye @ sharecg

    Edit: Rendered with DS 4.5

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    Post edited by LuckBe on
  • shaaeliashaaelia Posts: 623
    edited December 1969

    Great render, ladychance :-) Love his tail

  • Korvis BlackKorvis Black Posts: 0
    edited January 2013

    Is she pleading to be let out of the corner, or trying to entice you into it? She didn't start out looking so creepy, but it isn't hard to imagine some fangs, claws and wings showing up in later renders. Genesis with Sally Mae Hair, Hitomi's Day Out dress, a few other items to complete the look and positioned in The Library. Had fun with some lighting and rendering settings until I got this render.

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    Post edited by Korvis Black on
  • wancowwancow Posts: 2,708
    edited December 1969

    http://wancow.deviantart.com/#/d5rv8d0

    Did this one for a competition with DAZAholics

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  • RarethRareth Posts: 1,457
    edited December 1969

    still doing some non human renders with Genesis..

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  • AurensAurens Posts: 0
    edited December 1969

    Figured I could also share some of my renders, as I would love some feedback. This is Julie by the lake dreaming maybe about Jason :)

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  • scorpioscorpio Posts: 3,838
    edited December 1969

    Rareth said:
    still doing some non human renders with Genesis..

    Cool - love the mix

  • RNR_DV8RNR_DV8 Posts: 0
    edited December 1969

    Desert Thing....playing around with the creature morphs for genesis and came up with this. I used DS, Zbrush and rendered with mental ray in Maya.

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  • shaaeliashaaelia Posts: 623
    edited January 2013

    I know that Genesis is meant to be an incredibly versatile figure, these non-human renders are really showcasing that ability. They're fantastic!

    Post edited by shaaelia on
  • RarethRareth Posts: 1,457
    edited December 1969

    This one doesn't fall into the Non Human category.. I think..

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  • KickAir 8PKickAir 8P Posts: 1,843
    edited December 1969

    Nothing spectacular, but the cop is Genesis using RawArt's Adham (just got him in the 40%-off sale) -- the figure in the logo is also Genesis, using the M4 shape and the Jesse texture. DS4.5Pro render, prework & postwork in GIMP. Larger version in my deviantART gallery here.

    Straight Shooters

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  • KeryaKerya Posts: 7,246
    edited December 1969

    Somehow I had forgotten this thread.

    Over the bridge ...

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  • ZilvergrafixZilvergrafix Posts: 425
    edited December 1969

    Genesis in many ways...enjoy

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  • ZilvergrafixZilvergrafix Posts: 425
    edited December 1969

    Last batch of my works.

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    shopping_with_my_daughter_by_zilvergrafix-d5lg6ds.jpg
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  • ZilvergrafixZilvergrafix Posts: 425
    edited December 1969

    I forgot this! XD

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  • ZamuelNowZamuelNow Posts: 615
    edited December 1969

    hmasri said:
    Figured I could also share some of my renders, as I would love some feedback. This is Julie by the lake dreaming maybe about Jason :)

    Looks nice but the water seems a little flat. A little more gloss, reflectivity, and transparency would help but no clue what settings you should use.

    Genesis in many ways...enjoy

    The girl pointing at the pink alien...is that Genesis Muscularity for her arms or something else?

  • ZilvergrafixZilvergrafix Posts: 425
    edited December 1969

    ZamuelNow said:

    The girl pointing at the pink alien...is that Genesis Muscularity for her arms or something else?

    yep, Genesis Muscularity.

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  • SpitSpit Posts: 1,606
    edited December 1969

    I've got a few here (gulp) but I changed machines somewhere in the middle and my monitors are very different. So, I suspect a couple will be too bright and others too dark. It's a scary world of monitor gamma I live in. Sigh.

    Lots of Genesis Mavka here.

    Let's start with a too bright one: Genesis-Mavka and the Yweeb

    Then move to More Coins for the King. Genesis-Dwarf against a background picture.

    Then Dinoraul's Echu claims this is HIS rock. Genesis-Mavka.

    Then we have, guess who, Genesis-Mavka in smay's leather jacket in Stonemason's Quiet Streets

    Genesis-Mavka with a magic potion bottle by Thorne that's probably 12 years old. No shader. I just fiddled. She's standing in Andrey's Forest with some Flink Instant Meadow2 flowers.

    Last (or first--don't know how this works) is Hitomi and the Jacanas.

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  • SpitSpit Posts: 1,606
    edited December 1969

    last two....they actually post in the right order.

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  • Scott LivingstonScott Livingston Posts: 4,112
    edited December 1969

    Wow, Spit, those are great! I particularly like the Echu one.

  • SpitSpit Posts: 1,606
    edited December 1969

    Wow, Spit, those are great! I particularly like the Echu one.

    Thanks, Scott!

    Echu is a treat but I can't move him from side-to-side, he insists on walking around in a circle instead. It's strange. Though I've run into that with a couple of figures in the past, I haven't a clue what to do about it. He can go up and down on 'Y' and in and out on 'Z' but 'X' doesn't seem to exist.

  • RarethRareth Posts: 1,457
    edited December 1969

    He's Abominable..

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  • SpitSpit Posts: 1,606
    edited December 1969

    Rareth said:
    He's Abominable..

    Awwwwwwww.

  • jerhamjerham Posts: 121
    edited January 2013

    (first) experiment with Bot Genesis and shaders (Hardcore utility shaders). Rendered in DS 4.5

    (Second) Bot Genesis rendered in Carrara 8 pro.

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    Post edited by jerham on
  • cwichuracwichura Posts: 1,000
    edited December 1969

    My first go at using the new Bot Genesis: Making Her Report

  • DustRiderDustRider Posts: 1,027
    edited December 1969

    Just thought I'd share this simple pinup I did testing a character I'm working on. She's "made" using a combination of V5, G4, Evolution Muscle/fitness morphs, and several morphs from Handspan Studios Resource kits. The hair is Pure Hair: Bubblegum, shoes are Rope Sandals for Genesis. I used Photo Studio for the backdrop and lights. The skin shaders and texture set are still a work in progress, but I think they are getting closer now.

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  • RarethRareth Posts: 1,457
    edited December 1969

    Muahaha.... Having so much fun with Genesis..

    Behold...

    We Can Rebuild Him, We Have the Technology..

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  • KickAir 8PKickAir 8P Posts: 1,843
    edited December 1969

    Rareth said:
    Muahaha.... Having so much fun with Genesis..

    Behold...

    We Can Rebuild Him, We Have the Technology.


    The Bionic Troll! :lol:

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