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keyMate Question

inquireinquire Posts: 424
edited December 1969 in Daz Studio Discussion

This product looks interesting, but I'd like more information on it. Can someone explain the advantages of using this over just using the Timeline, or even aniMate 2?


  • ammon_fde0d92863ammon_fde0d92863 Posts: 112
    edited December 2012

    Of course I am biased, but in case you where wondering...

    There is some information here
    - http://www.daz3d.com/forums/discussion/13137/

    A short answer would be
    - aniMate2 is an NLA(non linear animation) system
    - keyMate is a linear animation Interface that operates on DAZ Studio's keyframes

    What does that usually mean for the user?
    - if you want premade animation segments(called aniBlocks) use aniMate2. A "lite" version is included with all versions of Studio. Purchasing aniMate2 allows editing of the keys inside the aniBlocks.
    - if you want to create from scratch and/or are used to a traditional animation system. keyMate is what you probably want.

    Post edited by ammon_fde0d92863 on
  • inquireinquire Posts: 424
    edited December 1969

    OK, thank you very much, Go_Figure, for the quick reply. I'm going to check out the link right now.

  • ReDaveReDave Posts: 815
    edited December 1969

    Keep in mind that the default interpolation on the DS timeline is of a cubic spline. Having linear interpolation would require a separate script, which after a while can become boring, so keyMate, which does linear interpolation by default, is work-saving. KeyMate also does key-frame copy/paste which is hard to do in the Timeline (again it would require a separate script, which does exist but is time consuming).

  • ammon_fde0d92863ammon_fde0d92863 Posts: 112
    edited December 1969

    keyMate respects Studio's default of TCB interpolation, but allows you to select the keys you want linear and change them to linear interpolation.

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