Symmetrical morphs from Sculptris?
So after several hours of banging my head on my computer, trying to figure out why my symmetrical Sculptris morphs were destroying the Genesis model, I decided to turn off symmetry for my next morph in Sculptris. Lo and behold, that asymmetrical OBJ morphed beautifully in DS. So I googled and found this archived thread: http://forumarchive.daz3d.com/viewtopic.php?p=3280959 where GigaBeat posted a tutorial on making DS morphs using Sculptris. Unfortunately his tutorial image links are broken... but it was mentioned in that thread that you CAN use symmetry in Sculptris as long as Detail is set to 0 and you don't add any faces to the mesh. That's what I've been doing, and I'm absolutely sure that the number of faces stays the same. But my symmetrical Sculptris morphs are still a mess. Is there a solution to this? Or is GigaBeat still around to ask directly? Thanks!