Do the shader lights cast shadows?
I really like the look of renders done with the shader lights (light presets/DS Default) but I swear I am not seeing any of them cast either kind of shadow. And since someone was nice enough to add them it would be super if they were fully useful.
And on a similar note. Why does saving a light not give you the option to not have it over ride the other lights in the scene? The shader lights do that and newly created light presets do it. I've been saving them as a scene subset..but it makes the save as a light preset less than handy. I can see times when you would want lights to remove the old lights but it isn't logical that it is the only save option. I think holding down control prevents the over ride but it doesn't give the pop up option window to choose. And to be honest not everyone knows to try that trick.