Export obj to 3ds Max
i save a poser scene, Victoria 4 with textures and some morphs apply, as an obj file, export all except the ground.
I import it to 3ds max 2013, i convert Victoria to a editable poly so she is a single object made by many differents elements, can you tell me please how can i connect all these elements in order to get a single mesh made by a single element? Commands such connect, weld vertex, etc, dont work
Sorry if i ask questions about max here, i try to ask in some max forums, unfortunately nobody can give answers.
Thanks and sorry again!