Blender and DAZ figures
I haven't looked into this for a couple of years, so thought I'd ask if there's a workable pipeline between DAZ figures/props/pz2 files and the latest version of Blender. (I know you can export objects, but I'm looking for a consistent way to get figures in with their morphs and textures intact, and would also need a convenient way of applying single frame and animated poses. Didn't know if FBX exporter or some other format captured all this in a reproducible manner. Thanks for any information.