help please, about ghost bone, and ERC for clothing (fit to genesis figure)
I hope to change rig of Karuki dress for genesis with some ghost bone.
now,, the " front roin" and "back roin" of the dress has been weight mapped to both thigh bone rotation.
it is useful usually,,,, but there seems some problem,,.
if right (or left) thigh bend forward,, as if there is magnet,, the back roin(skirt?) stick to the thin bones and move foward too,,
so I hope,, when one of thigh bend foward,,only the forward roin move foward too, but back roin do not move.
and when one of thighs bend back, the foward roin stay there,, only back roin to back with thigh rotation.
then,, I planned to set two child ghost bones (parented plevis) F-mover and B-mover ,for both roin,
and weight map for ghost bones bend (of course I know,, it remove weight map from things ).
now Front roin (vertices) rotate with F-mover, Back roin vertices rotate with B-mover.
next,, I need to ERC for thigh bones x rotation and ghost bones x rotation.
if just set ERC to one mover and one thigh bone with same step value.it seems easy,,
but I hope to set ERC of both Thighs rotation to one mover,,
so need to think both Thighs negative and positive rotattion,,,
and compair both Thigh rotation value,then pick up bigger value,,,
case1) lThigh bend Foward 30 (-30 Xrotation), rThigh rotate Foward 15 (-15 Xrotation)
>>>>> F-mover rotate -30 Xrotation. (simply because,, 30>15)
case2) lThigh bend Foward 30(-30 Xrotation) , rThigh bend Back 40 (40 Xrotation)
>>>>> F-move rotate -30 Xrotation, and B-move rotate 40 Xrotation
case 3) lThigh bend Back 30(30 Xrotation), rThigh bend Back 40
>>>>>> only B-mover rotate Back 40. (40>30)
I can understand, what I need ,, but how I set ERC for both side thigh bone X rotation,,
to count, compare value,,. if I can pick up the value , it seems easy to set ERC,,
so hope to know,, how to pick up the bigger value. and keep the value to rotate mover,,.
(now I may need not think about back-mover,, it is same,, if I can do about f-mover,,I can do it,,)
so I hope,, tips or hint ,, or if I need to edit duf or dsa to make this ERC,
where Can I get more information? of course it is not easy for me,, I know that,,
but I hope to move joint more free, so I may study,, if there is document,, what I need to start?
(of course some user may say, "you need not to set such original ERC, there is more easy way by morph or etc,,"
but I understand what I hope and why it need clearly, so not need other advices to rigging,,and known already how to make
symple ERC,, in ds 4.5,, (not edit code of file,,) but just hope to know ,and need help what I want to do,,)
or simply I hope,, if I can change "fit-to" bone to ghost bone when I need,,by one click button,
or toggle switch,, eg change" rThing" bone of dress, to" r-mover" when I need,,,
I think,, which we need to choose "fit-to" bone, or ghost bone about each vertices, and can not
change with flexiblity,,is weak points of new triax figure..
it limit to move (fit to)clothing free,,