Displace entire surface at once
I would like to be able to apply a displacement alpha to the entire surface of a sphere evenly at once. I'm making a pom-pom for a hat (kind of like a marching band hat); since it will be 3d printed, I have to keep the polygon count reasonable (so I can't have individual cylinders radiating from a center point like a real pom-pom's threads). I've tried applying texture by hand with a displacement brush, but it's too uneven. I keep thinking there must be a way to select the entire surface and just apply the alpha. If not in hexagon, maybe in Zbrush?