Poser 9 character in DAZ Studio

CriosCrios Posts: 1,152
edited December 1969 in The Commons

Lately i've tested some character created for Poser 9, new rigging system, in DAZ 3 and DAZ 4.5, They are loaded pretty cool, and morphs works, but when i try to load a pose the geometry will be broken.
There's a way to use a Poser 9 character in DAZ? A sort of DSon importer?


  • DWGDWG Posts: 769
    edited December 1969

    If they don't have an alternate legacy rig, it would probably need them to be completely re-rigged with either that or a Studio-format weight-mapped rig.

  • CriosCrios Posts: 1,152
    edited December 1969

    But, in this case, i will lost all morh.

  • BWSmanBWSman Posts: 0
    edited December 1969

    Is there anything in the works to transfer P9 figures into DS & have them work properly? Or is this going to be a one-way street?

  • TheWheelManTheWheelMan Posts: 1,014
    edited December 1969

    Poser characters traditionally are not as remotely popular as DAZ's characters, so I'm not sure there would ever be enough demand to make a conversion worth anyone's time.

  • BWSmanBWSman Posts: 0
    edited December 1969

    ssgbryan said:
    You can convert a Poser9/2012 weight-mapped figure to a traditionally rigged character in about 20 minutes.

    Once you have the figure in Poser, open the joint editor and change the weight maps to spherical zones.

    Save the figure & your done.

    You might want to go to the Cararra forum - somebody got Anastasia working in Cararra a while back.

    As far as something like DSON for Poser, I would recommend asking over on the Poser Forum at RNDA - I doubt SM is monitoring this forum.

    Conversion to regular rigging kind of defeats the purpose of why I want to import the figure into DS. I'll check out the RDNA forum to see if anything like this is being discussed. I have the feeling that any conversions will be done by a user rather than SM or DAZ3D

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