Dynamic Rips and Tears
Dear DAZ team…
I love your product(s)!
I am an artist who has worked in the 3D animation field (I worked for Netter Digital of “Babylon 5” fame) using Newtek “Lightwave”. I always wanted to continue after Netter Digital closed, but could not afford the money Newtek wanted for the full program (the cheaper student version is just not the same).
In playing with the morphs in DAZ, it was very easy to do a “Bruce Banner to Hulk” animation. I wasn’t able to animate the changing of the skin color, but I “faked” it by adding a green distant light and adjust the levels during the transformation (of course this wouldn't work with a background as everything would turn green).
Besides the morphing of colors, I think it would be very cool if you developed a “Dynamic Tears and Rips” for clothing and such, using control rings to adjust the length and opening of the tears as you animate. This would be useful in animations where a character grows to big for the clothing being worn, sword-fights (getting slashed), and other scenes that would call for cloth being ripped or torn…Perfect for a scene where Pirates slice a flag of a conquered ship…The possibilities are great!
Just something to think about.
Keep up the good work!