Star Trek Builders Unite 2 "Renderings on the Edge of Forever"

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Comments

  • mdbruffymdbruffy Posts: 1,933
    edited December 1969

    I mean something like the males wearing,since we did see female Klingons in armor, too. "Matter of Honor" being a good example.

    Then you're talking the standard Klingon uniform- which hasn't changed since the TOS movies introduced them.

  • TheCastellanTheCastellan Posts: 509
    edited December 1969

    mdbruffy said:
    I mean something like the males wearing,since we did see female Klingons in armor, too. "Matter of Honor" being a good example.

    Then you're talking the standard Klingon uniform- which hasn't changed since the TOS movies introduced them.

    Alright, but is there one for V4?

  • mdbruffymdbruffy Posts: 1,933
    edited November 2012

    mdbruffy said:
    I mean something like the males wearing,since we did see female Klingons in armor, too. "Matter of Honor" being a good example.

    Then you're talking the standard Klingon uniform- which hasn't changed since the TOS movies introduced them.

    Alright, but is there one for V4?

    That I don't know. But now that we've cleared that up, do you want the standard or do you want the Duras Sisters?

    Edit: These shots are from Generations. But they were in several episodes, too.

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  • PDSmithPDSmith Posts: 517
    edited November 2012

    First page is done.

    **** UPDATE ****

    A kind sir by the name of Thalek pointed out some grammer mistakes.

    Coup", not "coo", although that's how it sounds.

    "Invalid", not "invilid".

    And possibly "Deanna Troi" (original spelling) instead of "Dianna Troi".

    As I told him in a PM, releaseing page at a time graphic novels are not my thing, even now something on the release have been changed with the starting of page 3. Minor changes but still changes. plus making fixes as I go like these grammer things are a heck of a lot easier.

    I just wanted to give everyone a taste of what to expect.

    To Thalek, thank you for pointing out these mistakes.

    -Paul

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  • jerriecanjerriecan Posts: 402
    edited December 1969

    A fake Star Trek novel cover in the style of the 80's Pocket Book covers.

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  • TheCastellanTheCastellan Posts: 509
    edited December 1969

    just normal female Klingon ones.

  • PDSmithPDSmith Posts: 517
    edited November 2012

    just normal female Klingon ones.


    I've gone back and looked at this thread and your asking of clothing for klingon women.

    Well for amour your have the Duras...nuff said, that looks to be the standard for TNG era women

    for normal everyday clothing this may be one of the few: Worf's wife and mother of his 'rugrat' Kehleyr. She wore both armour and everyday clothing as you'll see from the link.

    Has there been clothing made for v4 and free that look like the klingon armour? Not that I can see. I would recommend pretty much any period style armour, re-texture it and call it good.

    We...the 3D community are a forgiving bunch...we can guess pretty much what is implied....ie my Picard, Troi and Crusher...they are far from exact...again...we know what is implied...and accept.

    Now for a suggestion...From the looks of things if you take some of the more everyday clothing from here or over at Rendo and add leather texture via the free DAZ Shaders at sharecg. You should be in business for common citizen clothing.

    here is a link for clothing suggestions.
    http://www.sherylfranklin.com/trekwomen_kehleyr.html

    If you are using genesis and have the a3 plugin...this outfit may work
    http://www.sharecg.com/v/21775/

    -Paul

    Post edited by PDSmith on
  • ThalekThalek Posts: 305
    edited December 1969

    Poser's Wardrobe Wizard might also be helpful in taking the A3 clothing and transferring it to V4.

    Looks like tunics and leggings would suit many Klingon women. Hard to go wrong with leather textures, perhaps of contrasting colors.

  • jaguarry3jaguarry3 Posts: 180
    edited November 2012

    Klingon females don't mess with them. They bad for your health

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  • shadowhawk1shadowhawk1 Posts: 857
    edited December 1969

    Thalek said:
    The image turned out great Paul, I am glad that the fix worked for you and it should work well for all the other Wertz morphs you have, and don't worry that burning feeling like your skin is on fire, it will fade with time as you get used to using Poser! BWAHAHAHAHAHAHAHAHAHAHA!!!

    Is this fix something a Poser user need worry about, or is it a Daz Studio issue? Either way, though, I think it would benefit the community to know what the fix is.

    I'm glad that you were able to help Paul; that render looks damned good.

    A Poser user won't have the issues that Paul was having in DS, the Wertz morphs load right up for us. What I did was have Paul load op M4 in Poser install the morph from the Geometries folder then save the whole figure as a cr2 file. He was then able to copy and paste the cr2 from poser to DS4.5 and use it that way. I tried several times to create an instal morph for him and failed so I had to resort to walking him through that method. Unless you have a copy of Poser (any version should work) I am not sure how else to do it. If someone else has a better way please share as I would b interested as well in how to do it.

  • jaguarry3jaguarry3 Posts: 180
    edited December 1969

    PDSmith said:
    First page is done.


    This is looking good Paul cann't wait for more

  • ThalekThalek Posts: 305
    edited December 1969

    Thalek said:
    The image turned out great Paul, I am glad that the fix worked for you and it should work well for all the other Wertz morphs you have, and don't worry that burning feeling like your skin is on fire, it will fade with time as you get used to using Poser! BWAHAHAHAHAHAHAHAHAHAHA!!!

    Is this fix something a Poser user need worry about, or is it a Daz Studio issue? Either way, though, I think it would benefit the community to know what the fix is.

    I'm glad that you were able to help Paul; that render looks damned good.

    A Poser user won't have the issues that Paul was having in DS, the Wertz morphs load right up for us. What I did was have Paul load op M4 in Poser install the morph from the Geometries folder then save the whole figure as a cr2 file. He was then able to copy and paste the cr2 from poser to DS4.5 and use it that way. I tried several times to create an instal morph for him and failed so I had to resort to walking him through that method. Unless you have a copy of Poser (any version should work) I am not sure how else to do it. If someone else has a better way please share as I would b interested as well in how to do it.

    I confess that I don't know how to do intall morph poses, either. Seems to me that there's some Poser software out there to do the job, but I don't know how well it works or what it costs.

  • blubeetle3blubeetle3 Posts: 137
    edited December 1969

    mdbruffy said:
    bluto said:

    Thanks, but I am looking for TNG?


    You won't find anything in NG episodes. BUT, can anyone remember the name of the DS9 episode that brought back Kang, Kor and Koloth? They wore the closest thing to civilian wear you're likely to find.

    The episode of DS9 with Kang, Kor, and Koloth is called "Blood Oath". Just watched it a few days ago.

  • crownlioncrownlion Posts: 110
    edited December 1969

    i like what you got so far PDSmith

  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 497
    edited December 1969

    Link to the DS9 episode...

    http://en.memory-alpha.org/wiki/Blood_Oath_(episode)

    David

  • crownlioncrownlion Posts: 110
    edited December 1969

    been trying to smooth out a model converted from 3d google. using ds3, adjusting the angle helps but not enough. anyone have any suggestion without bieng to technical. (cool spy or research ship)

    uss ghost Marian87: 3dgoogle

    still thinks looks cool but cant do really close up of model looks really boxy when you do

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  • crownlioncrownlion Posts: 110
    edited December 1969

    just another one ive been working on

    USS Leonov

    also done by Marian87

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  • ssgbryanssgbryan Posts: 690
    edited November 2012

    Now, if I can just figure out what I am doing wrong with uploading to sharecg.......

    Well, since I couldn't get it on sharecg, I've loaded it up to deviant art:

    http://ssgbryan.deviantart.com/gallery/#/d5k8lsj

    Let me know what you think.

    Miki 4 and Anastasia are next.

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  • blutobluto Posts: 458
    edited December 1969

    mdbruffy said:
    I mean something like the males wearing,since we did see female Klingons in armor, too. "Matter of Honor" being a good example.

    Then you're talking the standard Klingon uniform- which hasn't changed since the TOS movies introduced them.

    Alright, but is there one for V4?


    i think you will find that there is not yet a battle armor for v4 but im working on it

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  • blutobluto Posts: 458
    edited December 1969

    its not quite ready yet but it show some promice . and it dosent look padded like the a3 klingon tunic does
    i plan to releace it with the m4 version . as soon as i can work out a few bugs . i will prolly have patience look at it to makesure its rigged properly , like she did with the cardy battle vest

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  • blutobluto Posts: 458
    edited December 1969

    heres a preview of the m4 battle tunic

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  • ThalekThalek Posts: 305
    edited December 1969

    Looking pretty good there, Bluto!

  • blutobluto Posts: 458
    edited November 2012

    the cardy battle vest converted for v4 . hey mylochka would you like to make some under suit textures for the v4 body suit ?

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  • MotoTsumeMotoTsume Posts: 518
    edited December 1969

    The Transporter XV

    just playing around a bit :P

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  • blubeetle3blubeetle3 Posts: 137
    edited December 1969

    COOL! More Klingons!

    Here's an update on Bob the Klingon.

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  • blubeetle3blubeetle3 Posts: 137
    edited December 1969

    Hey! Speaking of Klingons, does anyone know if there are any TNG/DS9 Klingon communicators out there. Below are pics of the two diffent types used on the series.

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  • jerriecanjerriecan Posts: 402
    edited December 1969

    Knock Knock

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  • ssgbryanssgbryan Posts: 690
    edited December 1969

    Another WIP.

    I pulled Ptrope's 23rd Century bridge into Hexagon and stripped out the lift. After saving the lift as a prop, I dropped it in where the science station goes. I also replaced the Helm/Nav station with the one from the XcalPro bridge. The accent color is called "Mouthwash" (Really, that is what it is called.)

    I still have a couple of things I am not for sure about:

    1. I have no idea why the arms on the Captain's chair have changed color.
    2. In the full size image, I still have a section of railing that is turning transparent (to right of Captain's chair.
    3. I really, really want to have a wood-grain accent color. I haven't figured out how to do that yet - any suggestions on how to adjust these items in the material room would really, really be appreciated.

    All comments, praises, & brickbats greatly appreciated.......

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  • MotoTsumeMotoTsume Posts: 518
    edited December 1969

    Nebula Class

    new one by mattymanx

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  • MotoTsumeMotoTsume Posts: 518
    edited December 1969

    Enterprise and Station - new ones by mattymanx

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