Like a Phoenix from the Ashes, Who Wants to Render a Superhero?

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Comments

  • RKane_1RKane_1 Posts: 1,150
    edited December 1969

    MrPoser said:
    Landshark: knock,knock.

    "Candygram!"------ (am I showing my age)

    No...uh......plumber, ma'am.

    I didn't ask for a plumber.


    Oh...um.....candygram.

  • shadowhawk1shadowhawk1 Posts: 902
    edited December 1969

    Candygram for Mongo, Candygram for Mongo!!
    Sorry couldn't resist that one!

  • AngryDragonRiderAngryDragonRider Posts: 0
    edited December 1969

    So I've had some free time this week thanks to Hurricane Sandy making it impossible to go anywhere in NYC , and I spent a lot of it trying to finish up some projects I've had laying on my HD for months. I'll be updating my sharecg page with a bunch of textures for the M4 and V4 bodysuits, plus some for Joe's Mach 1.6 bodysuit.

    I am looking for some feedback for the costumes below, however. I kinda lke them but there's something just not woking for me with each one. Hopefully your guys' input will help me sort this out. My objections are mostly aesthetic, but there are some real problems with Speed and Quicksilver's costumes when they move.

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  • RKane_1RKane_1 Posts: 1,150
    edited December 1969

    Candygram for Mongo, Candygram for Mongo!!
    Sorry couldn't resist that one!

    Mongo just pawn in game of life.

  • Knight22179Knight22179 Posts: 1,075
    edited December 1969

    So I've had some free time this week thanks to Hurricane Sandy making it impossible to go anywhere in NYC , and I spent a lot of it trying to finish up some projects I've had laying on my HD for months. I'll be updating my sharecg page with a bunch of textures for the M4 and V4 bodysuits, plus some for Joe's Mach 1.6 bodysuit.

    I am looking for some feedback for the costumes below, however. I kinda lke them but there's something just not woking for me with each one. Hopefully your guys' input will help me sort this out. My objections are mostly aesthetic, but there are some real problems with Speed and Quicksilver's costumes when they move.

    If you want feedback, go to DeviantArt, they are much better at it.

    All of these look good on my end. Don't really have any issues with the textures you've done. Except maybe Quicksilver's bolt on his chest. I think I remember it extending up over his shoulder and down his back too. That's the only thing I can spot that you can fix.

  • Sphinx MagooSphinx Magoo Posts: 314
    edited December 1969

    Joequick said:
    SmallFry said:
    BTW, Joe, where are the ripped pants from that you're using in your Shark Man renders?

    Mr Hyde

    Thanks, Joe!

  • JoeQuickJoeQuick Posts: 870
    edited December 1969

    So I've had some free time this week thanks to Hurricane Sandy making it impossible to go anywhere in NYC , and I spent a lot of it trying to finish up some projects I've had laying on my HD for months. I'll be updating my sharecg page with a bunch of textures for the M4 and V4 bodysuits, plus some for Joe's Mach 1.6 bodysuit.

    I am looking for some feedback for the costumes below, however. I kinda lke them but there's something just not woking for me with each one. Hopefully your guys' input will help me sort this out. My objections are mostly aesthetic, but there are some real problems with Speed and Quicksilver's costumes when they move.

    I've got a wip Wiccan cape floating around as well as hulkling shoulder morphs. My versions of Wiccan and Hulkling face morphs are also included in my extraordinary men package: http://www.renderosity.com/mod/bcs/joequicks-extraordinary-men/87989

    I'm not necessarily trying to pressure you into buying them. But looking at the promo, I'd be curious if you could spot which morphs I made with those characters in mind

  • AngryDragonRiderAngryDragonRider Posts: 0
    edited December 1969


    If you want feedback, go to DeviantArt, they are much better at it.

    All of these look good on my end. Don't really have any issues with the textures you've done. Except maybe Quicksilver's bolt on his chest. I think I remember it extending up over his shoulder and down his back too. That's the only thing I can spot that you can fix.

    I dont really look for feedback on DA, as it tends to take a lot longer to get a response unless I post the pic in a bunch of different groups and such. This thread is really my target demographic anyway - this is where I find those who provide some of the most multifunctional, cool super hero props around that are also free. Those individuals are largely responsible for geting me into the creation side of 3D, and though I'm not yet anywhere near as talented I aspire to be soon enough :).

    In regards to Quicksilver, you're right about the bolt on his chest going higher. The problem is that when I place it higher it has so far bended in a strange way when the costume is moved. I based each of these costumes off of the work of Jim Cheung in Avengers: The Children's Crusade because I have seen a dozen artists draw Pietro's costume a dozen ways. Big bot, thin bolt, back bolt, green, blue, green/dark green .... apparently nobody can decide on a unified look for him. Cheung's design isn't necessarily my fav but his lacks the bolt on back. If you're interested I can do another costume if you can give me a reference.


    I've got a wip Wiccan cape floating around as well as hulkling shoulder morphs. My versions of Wiccan and Hulkling face morphs are also included in my extraordinary men package: http://www.renderosity.com/mod/bcs/joequicks-extraordinary-men/87989

    I'm not necessarily trying to pressure you into buying them. But looking at the promo, I'd be curious if you could spot which morphs I made with those characters in mind

    I'm guessing they would be the ones called Billy and Teddy ;) I never took the time to look at those morphs since I mostly spin dial most of my characters faces but there are some really cool ones in there!
    Any chance of a preview of those Hulkling shoulders and Wiccan? I'd be delighted if I didn't have to keep working on mines :)

  • JoeQuickJoeQuick Posts: 870
    edited December 1969


    If you want feedback, go to DeviantArt, they are much better at it.

    All of these look good on my end. Don't really have any issues with the textures you've done. Except maybe Quicksilver's bolt on his chest. I think I remember it extending up over his shoulder and down his back too. That's the only thing I can spot that you can fix.

    I dont really look for feedback on DA, as it tends to take a lot longer to get a response unless I post the pic in a bunch of different groups and such. This thread is really my target demographic anyway - this is where I find those who provide some of the most multifunctional, cool super hero props around that are also free. Those individuals are largely responsible for geting me into the creation side of 3D, and though I'm not yet anywhere near as talented I aspire to be soon enough :).

    In regards to Quicksilver, you're right about the bolt on his chest going higher. The problem is that when I place it higher it has so far bended in a strange way when the costume is moved. I based each of these costumes off of the work of Jim Cheung in Avengers: The Children's Crusade because I have seen a dozen artists draw Pietro's costume a dozen ways. Big bot, thin bolt, back bolt, green, blue, green/dark green .... apparently nobody can decide on a unified look for him. Cheung's design isn't necessarily my fav but his lacks the bolt on back. If you're interested I can do another costume if you can give me a reference.


    I've got a wip Wiccan cape floating around as well as hulkling shoulder morphs. My versions of Wiccan and Hulkling face morphs are also included in my extraordinary men package: http://www.renderosity.com/mod/bcs/joequicks-extraordinary-men/87989

    I'm not necessarily trying to pressure you into buying them. But looking at the promo, I'd be curious if you could spot which morphs I made with those characters in mind

    I'm guessing they would be the ones called Billy and Teddy ;) I never took the time to look at those morphs since I mostly spin dial most of my characters faces but there are some really cool ones in there!
    Any chance of a preview of those Hulkling shoulders and Wiccan? I'd be delighted if I didn't have to keep working on mines :)

    The cape was never rigged and the shoulder morph was never tested (so it might bend hideously). I'd imagine that as the months dragged out between releases of issues of Children's Crusade, I just lost interest.

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  • AngryDragonRiderAngryDragonRider Posts: 0
    edited December 1969

    Joequick said:

    The cape was never rigged and the shoulder morph was never tested (so it might bend hideously). I'd imagine that as the months dragged out between releases of issues of Children's Crusade, I just lost interest.

    Shoulder morphs are so freakin' awesome! Much better than what I tried and failed to execute. I also had some bending issue with my morph, so I was considering using displacemnt maps instead of morphs ... but I'd be happy to test yours out if you wanted someone to beta-test. As for the cape - equally awesome, but in all honesty I don't get why someone with Wiccan's powers would be wearing a tattered scarf-thingy. The cape my version of Wiccan is wearing is from the Witchhunter M4 set, and I think it captures the essence without making him look like a war-torn refugee from the magical future (like Hope Summers, who also wears a silly scarf-thingy).

  • JoeQuickJoeQuick Posts: 870
    edited November 2012

    Joequick said:

    The cape was never rigged and the shoulder morph was never tested (so it might bend hideously). I'd imagine that as the months dragged out between releases of issues of Children's Crusade, I just lost interest.

    Shoulder morphs are so freakin' awesome! Much better than what I tried and failed to execute. I also had some bending issue with my morph, so I was considering using displacemnt maps instead of morphs ... but I'd be happy to test yours out if you wanted someone to beta-test. As for the cape - equally awesome, but in all honesty I don't get why someone with Wiccan's powers would be wearing a tattered scarf-thingy. The cape my version of Wiccan is wearing is from the Witchhunter M4 set, and I think it captures the essence without making him look like a war-torn refugee from the magical future (like Hope Summers, who also wears a silly scarf-thingy).

    You post your sharecg freebies to the Poser category, does that mean you're a Poser user by default? Do you use studio much?

    Post edited by JoeQuick on
  • JoeQuickJoeQuick Posts: 870
    edited November 2012

    Raphael and a few shots of the accessories

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    Post edited by JoeQuick on
  • JoeQuickJoeQuick Posts: 870
    edited December 1969

    quick render of the sai in studio, I'm pleased with the roughness of the metal and the wood grain on the handle.

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  • RAMWolffRAMWolff Posts: 5,544
    edited December 1969

    Looks really really good Joe! Love the metal effects.

  • edited December 1969

    Back to playing around with my favorite X-Man today with a little bit inspired by issue 133:

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  • JoeQuickJoeQuick Posts: 870
    edited December 1969

    wip scene with Raphael and zombies, need to go back and make some corrections to the sai and hand, and see if ray traced shadows make the inside of the shell look less luminous.

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  • JoeQuickJoeQuick Posts: 870
    edited November 2012

    some others

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    Post edited by JoeQuick on
  • JoeQuickJoeQuick Posts: 870
    edited December 1969

    With some of Ron's blood and mud.

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  • RAMWolffRAMWolff Posts: 5,544
    edited December 1969

    WOW! Totally gory!

  • AngryDragonRiderAngryDragonRider Posts: 0
    edited December 1969

    Joequick said:
    Joequick said:

    The cape was never rigged and the shoulder morph was never tested (so it might bend hideously). I'd imagine that as the months dragged out between releases of issues of Children's Crusade, I just lost interest.

    Shoulder morphs are so freakin' awesome! Much better than what I tried and failed to execute. I also had some bending issue with my morph, so I was considering using displacemnt maps instead of morphs ... but I'd be happy to test yours out if you wanted someone to beta-test. As for the cape - equally awesome, but in all honesty I don't get why someone with Wiccan's powers would be wearing a tattered scarf-thingy. The cape my version of Wiccan is wearing is from the Witchhunter M4 set, and I think it captures the essence without making him look like a war-torn refugee from the magical future (like Hope Summers, who also wears a silly scarf-thingy).

    You post your sharecg freebies to the Poser category, does that mean you're a Poser user by default? Do you use studio much?

    Actually, I'm using Studio exclusively. I post them to the Poser category since my understanding is that Studio users know they can use the same texture maps that Poser users can, but that Poser users may not bother looking at something that is in the DAZ category.

    On that note, here are a few recent uploads to my ShareCG page. There are many more but for some reason ShareCG won't let me upload at the moment.

    Bastion.jpg
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  • JoeQuickJoeQuick Posts: 870
    edited December 1969

    Joequick said:
    Joequick said:

    The cape was never rigged and the shoulder morph was never tested (so it might bend hideously). I'd imagine that as the months dragged out between releases of issues of Children's Crusade, I just lost interest.

    Shoulder morphs are so freakin' awesome! Much better than what I tried and failed to execute. I also had some bending issue with my morph, so I was considering using displacemnt maps instead of morphs ... but I'd be happy to test yours out if you wanted someone to beta-test. As for the cape - equally awesome, but in all honesty I don't get why someone with Wiccan's powers would be wearing a tattered scarf-thingy. The cape my version of Wiccan is wearing is from the Witchhunter M4 set, and I think it captures the essence without making him look like a war-torn refugee from the magical future (like Hope Summers, who also wears a silly scarf-thingy).

    You post your sharecg freebies to the Poser category, does that mean you're a Poser user by default? Do you use studio much?

    Actually, I'm using Studio exclusively. I post them to the Poser category since my understanding is that Studio users know they can use the same texture maps that Poser users can, but that Poser users may not bother looking at something that is in the DAZ category.

    On that note, here are a few recent uploads to my ShareCG page. There are many more but for some reason ShareCG won't let me upload at the moment.

    Ok. If you're still interested, my morphs look funny when the arms bend down as well. This can be fixed with JCMs. I can make the JCM morph easily, but to be honest, I don't want to set it up to work. (mainly because I've never made an injection pose that also injects jcms before). So I can make the corrective morphs and send you an inject pose which ads the shoulder shape as well as rshldrdown and lshldrdown jcms, and you'll have to be responsible for setting them up to work automatically (or just dialing them in by hand for a manual adjustment).

    here's the how to for setting them up to apply automatically for when we get that far.

    http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/creating_joint_controlled_morphs/start

  • kyoto kidkyoto kid Posts: 16,094
    edited December 1969

    ...so is this thread just for the recreation of existing heroes from the media or are original concepts allowed?

  • TjohnTjohn Posts: 7,483
    edited December 1969

    Kyoto Kid said:
    ...so is this thread just for the recreation of existing heroes from the media or are original concepts allowed?

    Both, although it leans heavily toward icons. But it's all good. :)

  • SteveM17SteveM17 Posts: 535
    edited December 1969

    Mr J and Mr B. Same picture twice, one in the daytime and one at night. Couldn't decide which i like best.

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  • GRFK DSGN UnlimitedGRFK DSGN Unlimited Posts: 508
    edited December 1969

    My version of Superman...

    David

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  • AngryDragonRiderAngryDragonRider Posts: 0
    edited December 1969

    A few more outfits on ShareCG

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  • equinoxx5equinoxx5 Posts: 121
    edited November 2012

    A bit more nostalgia for my youth...
    (Made possible in no small measure by Joequick, Cagedrei, Ravenhair, the3dwizard, Poserworld, Vadlor, Dyald, Neftis, goldtassel. Architecture by Predatron.)

    "Circa '67"
    Holy Dutch angles, Batman!

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    Post edited by equinoxx5 on
  • AngryDragonRiderAngryDragonRider Posts: 0
    edited December 1969

    equinoxx5 said:
    A bit more nostalgia for my youth...
    (Made possible in no small measure by Joequick, Cagedrei, Ravenhair, the3dwizard, Poserworld, Vadlor, Dyald, Neftis, goldtassel. Architecture by Predatron.)

    "Circa '67"
    Holy Dutch angles, Batman!

    This is fantastic.

  • TjohnTjohn Posts: 7,483
    edited December 1969

    My version of Superman...

    David


    One of the cooler non-trad suits I've seen.

  • GhostofMacbethGhostofMacbeth Posts: 638
    edited December 1969

    Found this earlier but thought I might mention it here. Nice 3D comic book stuff of the Goon. I have always liked the comic book, even if I don't like zombies much ... Go figure. Anyway ... http://www.kickstarter.com/projects/624061548/the-goon-movie-lets-kickstart-this-sucker

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