Daz 4.5 Modelling Questions
I have been studying the hexagon tutorials and had a question the tutorials didn't answer. If I create an extremely simple statue model (seemed like the simplest thing to start modelling with), would it be necessary to create a texture map for it since it only uses one material on the entire object? I know I need to apply material zones and flatten and create the uv map in hexagon in order to apply a texture, however, do I need to create a texture map image for others to make textures, since any seamless texture applied in the surface section of Daz will apply a texture, as well as any shader.
Also...once I have the item created, if it has parts to it, there is the matter of grouping (read somewhere that it was necessary). in which case I would also need bones I think, so the parts would move. Can Daz apply bones to a prop? I know it can add bones and morphs to clothing, just not sure about props.