Texturing and uv mapping question
Hi, first off I am new to 3d modelling and this is my first complete project.
The custom chopper was modeled using blender, but I do wish to take this model into both daz and poser.
However I wish to ensure my work meets the high standards of the market place.
Question: am I required to uv unwrapp the entire model?
I only use eight texture images for the entire model.
The remaining elements are just colours assigned to the relevent areas of the model with no texture maps applied.
Comments most welcome on the first image which is a blender default render image.