- - Spyro's Render Thread and Projects - -

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  • JaderailJaderail Posts: 0
    edited December 1969

    Now that I got that out of my system where are the updates? I know you have something you could post.

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Jaderail said:
    Spyro the pyro creating around the clock
    News 7 hired him to protect their little flock
    The Zombie hoard did appear
    That was nothing for he without fear
    It took a bit and very much wit
    Some sweat and tears even some grit
    News 7 is clear of the living dead
    Ready for all the news that is ahead
    And all we get is Spyro on his on his butt
    With his mouth for once humbly shut

    ROFLMAO !! I would totally make this poem my latest banner if It would fit with all my links LOL! Love it, and says it all!

    Updates soon. I working on boot straps atm... but sidetracked with food... num num num. News7 is behind and they failed to deliver on their back to back episode... Guess they all went to bed before Daz announced the latest poll. Spyro had an appointment with his therapist today, so he couldn't work overtime last night. But the News7 Cooperate board will make him work a double shift tonight.

    News seven is joining Terry on a special 'on the scene' segment. Cant wait :cheese:

  • JaderailJaderail Posts: 0
    edited December 1969

    I had a unplanned down day. They just hit me sometimes. Glad to see you taking care and enjoying yourself, I'll see you in the threads.

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    News7 - Expanded Casting...

    NEWS7_-_CastPromo.jpg
    1500 x 1700 - 1M
  • JaderailJaderail Posts: 0
    edited December 1969

    Hmmm... Let my try. Jedd the Ex-Jock, Spyro the wiz kid, Gabi Street news and party type, Angelina supermodel Face, and off to the side Terry the really news person going, "How did I get stuck working with this bunch?"

  • Scott LivingstonScott Livingston Posts: 4,104
    edited October 2012

    For Terry's sake, I really hope you're not a "LOST" fan...


    What hair did you use on Jedd?

    Post edited by Scott Livingston on
  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    For Terry's sake, I really hope you're not a "LOST" fan...


    What hair did you use on Jedd?

    No lol I was inspired by Family guys http://familyguy.wikia.com/wiki/Tricia_Takanawa 'Tricia Takanawa' LOL I had no Idea they were basing their design on a person haha!

    Jedd used http://www.runtimedna.com/DesirHair.html (Very realistic :) )

  • Scott LivingstonScott Livingston Posts: 4,104
    edited December 1969

    Spyro said:
    For Terry's sake, I really hope you're not a "LOST" fan...


    What hair did you use on Jedd?

    No lol I was inspired by Family guys http://familyguy.wikia.com/wiki/Tricia_Takanawa 'Tricia Takanawa' LOL I had no Idea they were basing their design on a person haha!

    Jedd used http://www.runtimedna.com/DesirHair.html (Very realistic :) )


    Thanks, I've often seen that hair in renders, but never knew what it was (I don't shop at RDNA too often).

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Jaderail said:
    Hmmm... Let my try. Jedd the Ex-Jock, Spyro the wiz kid, Gabi Street news and party type, Angelina supermodel Face, and off to the side Terry the really news person going, "How did I get stuck working with this bunch?"

    Jedd - (Inspired by both Triple H and Danny Trejo) The hair choice and HHH's nose really made him look far closer to Tripple H... He is my first attempt at bringing a character I designed years ago to 3D) He's definately my depiction of Freak. Maybe an Ex-con, A high profile bodyguard, wrestler, Mafia perhaps? The character I designed was originally intended to be an Antagonist, like a top henchman for the big bad boss. Jedd will be the sports presenter.

    Spyro - Well he's my avatar, so alot of him is me... That said, his character in this news project is rather different to what he really is. But his childish and comedic characteristics is what they share. Spyro is the mainstream news presenter.

    Gabi - HAHA! She was fun to make. Kind of a punk/techno/non-stop party chick. She's gonna be real fun to work with. I'm making her background in Pro middle-weight boxing, maybe a martial artist. She's the co-sports presenter.

    Angelina - lol I deliberately made her the classic model type... All sexy, no brains lol. She's the co-mainstream

    Terry - Yeah, you summed her up good. A serious on the scene reporter. She has no sense of humor, but will speak humorously (If that makes sense.) The only serious News7 cast member. :-P

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    News7 - New Studio (Under construction)

    The figure in the scene is the default Basic Genesis.

    News7_-_StudioConstruction.jpg
    1490 x 779 - 242K
  • JaderailJaderail Posts: 0
    edited December 1969

    You have got to love a person that never thinks small. That's going to be one nice set.

  • SpyroRueSpyroRue Posts: 4,932
    edited October 2012

    Jaderail said:
    You have got to love a person that never thinks small. That's going to be one nice set.

    hehe! I built a six floor set both interior and exterior. (The six top floors of a massive skyscraper (Sci-fi)) lol

    Anyway, some more progress. A test render of the set.

    Test_Render1.jpg
    1600 x 900 - 247K
    Post edited by SpyroRue on
  • ShaaeliaShaaelia Posts: 623
    edited December 1969

    Amazing renders Spyro. It's fascinating to see you work from the ground up. You've inspired me to do more :-)

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Shaaelia said:
    Amazing renders Spyro. It's fascinating to see you work from the ground up. You've inspired me to do more :-)

    That's great to hear! I know I've done the job right when I've inspired someone :cheese:

    Test Render 2

    Test_Render2.jpg
    1600 x 900 - 290K
  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Now I'm ready for 'Basic' UVW mapping... after that export as an obj into daz and will texture :cheese: Then I get to do some renders YEY! lol

    Test_Screenie_1.jpg
    962 x 598 - 391K
    Test_Render3.jpg
    1600 x 900 - 296K
  • Scott LivingstonScott Livingston Posts: 4,104
    edited October 2012

    Wow, Spyro! :bug:

    Post edited by Scott Livingston on
  • JaderailJaderail Posts: 0
    edited December 1969

    I'm loving this set Spyro. Any chance of talking you into releasing it?

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Wow, Spyro! :bug:

    Thank you scott! Keep your eyes on the thread... I almost finished UV mapping... Very close to export! :cheese:

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Jaderail said:
    I'm loving this set Spyro. Any chance of talking you into releasing it?

    Prob not... Its rather tailored for news7. That said though... I'll see how well it converts to PP2, perhaps I'll email it to you... The file size as of yet is unknown.

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Basic UV Mapping complete. Just prepping material zones then export to daz :)

    BasicUV.jpg
    1600 x 900 - 513K
  • JaderailJaderail Posts: 0
    edited December 1969

    Spyro said:
    Jaderail said:
    I'm loving this set Spyro. Any chance of talking you into releasing it?

    Prob not... Its rather tailored for news7. That said though... I'll see how well it converts to PP2, perhaps I'll email it to you... The file size as of yet is unknown.

    Dude, I'm no slouch at Mat swapping, but Really if you did the News 7 thing for you and just a standard texture set for a release it would be a great News room for any user. I fully understand the News 7 thing should stay yours and only yours.

  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Perhaps :) I need to see how well it works and the size of the PP2.

  • SpyroRueSpyroRue Posts: 4,932
    edited October 2012

    Material Zones Set. Exporting.

    EDIT: A successful Import to DAZ :cheese:

    News7-Import.jpg
    1500 x 1500 - 388K
    Material_Zones_Render.jpg
    1600 x 900 - 256K
    Post edited by SpyroRue on
  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    News7 - Studio 1

    First Off... I think I'm happy with this. I did want to have some neon lights, but the Uber Light tube just wont work for me :(

    Other than that... :cheese: (A grin is the best smiley that describes it all lol)

    News7-Complete_Studio1.jpg
    1500 x 833 - 611K
  • Scott LivingstonScott Livingston Posts: 4,104
    edited October 2012

    Very impressive! Re: the uber lighting...what version of DS are you using?

    Post edited by Scott Livingston on
  • SpyroRueSpyroRue Posts: 4,932
    edited December 1969

    Ds 4.5 pro. It the first time I attempted to use uber lighting and i just couldn't get it to work

  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    And again an inspiring Spyro-creation.
    You make it look so easy...

  • Scott LivingstonScott Livingston Posts: 4,104
    edited December 1969

    Spyro said:
    Ds 4.5 pro. It the first time I attempted to use uber lighting and i just couldn't get it to work

    Which build? Some builds of DS4.5 had problems with area lights. The current one (4.5.1.6) does not have this problem, as far as I know.

  • PendraiaPendraia Posts: 2,522
    edited December 1969

    Very impressive...and quick!

  • JaderailJaderail Posts: 0
    edited December 1969

    Very Nice. I'm with Scott 4.5-6 fixes the area light issue.

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