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how to i add armature or bones in daz 3d is there a way i can transfer my model from blender with the armatures still their into daz studio?
if anyone could help me that would be great! thanks!
No, you can't import Blender rigging. You would use the Figure Setup pane to create the Skeleton, then the Joint editor tool to adjust the pivot points and the Polygon Selection Tool and Weight Painting tools to create and edit the weight maps for each joint. The draft docs for the Content Creation Tools are here http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/creating_content/start