Creating Medusa like hair in Carrara
Hello. Im trying to animate a Medusa character and I created a simple snake. I have the model and a skeleton linked to the mesh with
an IK chain (so I have an IK Target object too).
My problem is that I don´t know how to duplicate this same group 10 or 12 times with his animation ( I dont want to animate 10 or 12 snakes, just want to use the same animation overlapped in time) and reposition every snake in the head to simulate the hair.