specifying relative paths to materials used in duf scenes
Is there any way to specify a relative path instead of an absolute path for materials used in the Surfaces tab so my saved .duf scene folder doesn't have to keep the same name and location on my hard drive until the end of time?
For example, maybe I have a folder "C:\whatever\my scene" with "scene x.duf" and "a texture for scene x.jpg". This works great until I rename it to "C:\whatever\a scene with a better name", or move it to E: then it can no longer find my .jpg. I can of course fix one if I know I'm going to rename it, but 5 years from now when I forget and rearrange stuff or move it to a different disk I don't want to suddenly discover a zillion scenes are no longer working.