AniBlocks and Genesis

vindazivindazi Posts: 423
edited December 1969 in Art Studio

Anyone using AniBlocks with Genesis? I really want to stick with the Genesis characters but can't get rid of the funny feet.

Comments

  • Super NewbSuper Newb Posts: 0
    edited December 1969

    Sounds like your using Gen 4 poses on Genesis, there are easy to use scripts to correct this by Mcasual or AMR, I'm not sure which one I am using.

    I think I use this one: http://www.sharecg.com/v/60772/

    Works on the first frame of the animation, and I believe fixes all the others (it does in the timeline anyway).

  • Super NewbSuper Newb Posts: 0
    edited December 1969

    Also see here: http://www.daz3d.com/forums/discussion/6562/

    It appears it has been corrected in 4.5 .... (though I don't have it yet)

  • vindazivindazi Posts: 423
    edited December 1969

    Sounds like your using Gen 4 poses on Genesis, there are easy to use scripts to correct this by Mcasual or AMR, I'm not sure which one I am using.

    I think I use this one: http://www.sharecg.com/v/60772/

    Works on the first frame of the animation, and I believe fixes all the others (it does in the timeline anyway).


    I am not having issues with the posing. I am having problems with AniMate2. I contacted them again and they said it is on their end. Animate2 is only targeted to Gen4 figures and is goofy on Genesis. If you know something different, I would love to know about it. I am actually trying to create animations with DAZ and could use AniMate2 if I could get it to work.

    4.5 is too young for me. I don't have time right now to spend with new software. I am also not experienced enough to know when I am doing something wrong or the software has a bug. I will watch the posts and when people start reporting all the bugs have been fixed I might chance it.

    Now I see why some people are still using DS 1 or 2 :-).

  • UVDanUVDan Posts: 98
    edited December 1969

    I have the foot issues also with version 4 and Animate2. I apply a corrective key frame to the very first frame of my animation in Animate2 and that usually takes care of the issue. I assume you are speaking about the front of the feet sticking up in the air. Let me know if this is correct and I will post a screenshot of how I correct it in Animate2.

  • vindazivindazi Posts: 423
    edited December 1969

    UVDan said:
    I have the foot issues also with version 4 and Animate2. I apply a corrective key frame to the very first frame of my animation in Animate2 and that usually takes care of the issue. I assume you are speaking about the front of the feet sticking up in the air. Let me know if this is correct and I will post a screenshot of how I correct it in Animate2.

    Yez, this is the problem. I would be grateful for any help you could give.

  • UVDanUVDan Posts: 98
    edited December 1969

    Ok here is your mini tut on foot correction. I hope this works out as I have never posted multiple files on this new site yet.

    foot_correct_5.jpg
    1023 x 739 - 175K
    foot_correct_4.jpg
    1023 x 739 - 167K
    foot_correct_3.jpg
    1020 x 739 - 162K
    foot_correct_2.jpg
    1022 x 739 - 166K
    foot_correct_1.jpg
    1024 x 742 - 165K
  • UVDanUVDan Posts: 98
    edited December 1969

    Here are the remaining steps. Remember to click the images to enlarge them.

    foot_correct_8.jpg
    1023 x 739 - 165K
    foot_correct_7.jpg
    1023 x 740 - 161K
    foot_correct_6.jpg
    1024 x 741 - 159K
  • dyretdyret Posts: 105
    edited December 1969

    I have animate lite. Any way of doing this in Lite? I want to buy Animate 2 but can´t afford it right now.

  • bighbigh Posts: 5,416
    edited December 1969

    dyret said:
    I have animate lite. Any way of doing this in Lite? I want to buy Animate 2 but can´t afford it right now.

    try the shoe icon just above the timeline - try ( - 12 ) for offset

  • dyretdyret Posts: 105
    edited December 1969

    Sorry for the LATE reply. The thread got lost for me. The shoe icon works for only the first frame on Genesis :-(

  • cridgitcridgit Posts: 823
    edited September 2012

    You can use PoseMaster to transfer Genesis poses (including aniblocks) to Gen 4 figures (you need to bake the aniblock to the DAZ Studio timeline first). There is also a batch convert utility. This wil take care of the foot issues as well as the different rigging. Please see http://www.youtube.com/user/cridgit3d for the youtube tutorial videos (you want to watch the 1.4 versions with audio).

    The free script above will help with adjusting foot poses on a frame-by-frame basis, so you need to apply the foot pose either on the first frame to affect the entire aniblock, or you need to apply it to all the keyframes.

    Post edited by cridgit on
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