HEXAGON 2.5 Problem with UV maps HELP HELP HELP HELP!!!!!
I am having a problem with this 3d model I have made
I have an extra flap or bit on the UV map.
Whats happaning when ever I create 3d models like this in hexagon using the creat facet
tool under 3D Primitives I get an extra part that I dont need as shown in the image below and attached