Radical distortion during morph or pose
Sorry if this is a redundant question. I think I've seen entries on the topic, but I can't find them, now.
I'm one-month-new to DAZ Studio, using 4.5, and I don't know what I did / may have done / didn't do to cause this situation, but it didn't always used to happen.
When I apply morphs to a figure, or change the pose, the figure distorts radically during the process, and reverts to normal, morphs and pose changes included, after I release the slider.
Aside from making measured adjustments problematic, because I can't see how much change is applied until after the fact, it makes animation unusable, in that the distorted transitions are animated as well.
As an example, if I reposition a shin in any direction, the shin shrinks up like a stick while I'm moving it, then reverts immediately to its normal shape as soon as I'm done moving it. Very weird, very annoying.
Has any of the community seen / dealt with this?