Ambient Occlusion not supported

RenderwarriorRenderwarrior Posts: 14
edited December 1969 in Hexagon Discussion

Hi!
I'm using the latest Hexagon under OSX Mountain Lion, on a MacPro with an ATI 5870.
No ambient occlusion? (that's what a box says to me)
Or it's just me that i'm missing something?

Thanks! :)

Comments

  • DAZ_bfurnerDAZ_bfurner Posts: 62
    edited December 1969

    Hexagon does not have a render engine, so the ability to have ambient occlusion is not part of Hexagon.

  • stem_athomestem_athome Posts: 514
    edited December 1969

    Hexagon does not have a render engine, so the ability to have ambient occlusion is not part of Hexagon.

    It is quite worrying when even the developers of the application are unaware of the programs functions/options.
    No wonder bugs do not get fixed.

  • RenderwarriorRenderwarrior Posts: 14
    edited August 2012

    Well, so, could you tell me please why under windows, i was able to use it?
    No plugins added, just after a fresh installation...
    It was slow, but there was ambient occlusion.
    I never had the time for learn hexagon as i would, but i'm sure about this feature in previous releases.
    So, it has been removed, or there's something missing in the mac release?

    Post edited by Renderwarrior on
  • stem_athomestem_athome Posts: 514
    edited December 1969

    Hello,

    Or it's just me that i'm missing something?

    It as been buggy for quite a long time. It is in need of an update/upgrade, like the rest of the programme.

  • RenderwarriorRenderwarrior Posts: 14
    edited December 1969

    I never used it too deep, so i'm unaware of bugs. This is the first thing i noticed.
    To be honest, i was thinking it would have never been able to run under mountail lion... I was thinking it still was powerPC!

  • edited December 1969

    Hexagon does not have a render engine, so the ability to have ambient occlusion is not part of Hexagon.

    No?

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  • dot_batdot_bat Posts: 373
    edited December 1969

    that is a shadow model button. ambient occlusion works on both my macs.
    Your graphics card at a minimum must be running ogl 2.1 for it to work in hex

  • edited August 2012

    Close but no cigar...

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    Post edited by vidarhoy_b81d4111eb on
  • TugpsxTugpsx Posts: 732
    edited August 2012

    Hexagon does not have a render engine, so the ability to have ambient occlusion is not part of Hexagon.

    No?

    You are correct there is an AO option in Hex along with limited rendering capability.

    HexAO.jpg
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    Post edited by Tugpsx on
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