The Gargantual - [commercial]

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Comments

  • SkirikiSkiriki Posts: 4,975
    edited December 1969

    Ooooh! :O That explains! Is there a good, recommended bucket size in general?

  • RawArtRawArt Posts: 5,746
    edited December 1969

    Skiriki said:
    Ooooh! :O That explains! Is there a good, recommended bucket size in general?

    Not that they gave me.....I guess it depends on what the individual system can handle

    RAwn

  • wsterdanwsterdan Posts: 2,339
    edited May 2013

    RawArt said:
    I heard back from daz and their response is:

    According to the programmers, it really is the bucket size.
    The user should be able to go into render settings and increase the bucket size anytime they see this issue and have it fixed.

    Hope this helps

    Rawn

    Worked like a charm! As always, thanks for both your excellent products and your customer support.

    -- Walt Sterdan

    Post edited by wsterdan on
  • BobvanBobvan Posts: 2,652
    edited May 2013

    Since you enjoyed my Giantology guy here is a commish I made using your Cyclops... http://fav.me/d57i7cu

    Post edited by Bobvan on
  • Laticis ImageryLaticis Imagery Posts: 439
    edited December 1969

    RawArt...wonderful product mate...well done.

    Here is my spin on it :)

    You-Wanna-Mess-with-ME!_Small.jpg
    1000 x 500 - 188K
  • RawArtRawArt Posts: 5,746
    edited December 1969

    Great Spin!

  • Laticis ImageryLaticis Imagery Posts: 439
    edited December 1969

    RawArt said:
    Great Spin!

    Thanks...cant wait to do more with him :)

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