Transfer Utility problem

zug22zug22 Posts: 73

Hi, I am using DAZ 4 Pro on a Mac running OSX 10.7 and I can't get Transfer Utility to work: I can import a mesh OBJ but then if I want to transfer the bones and weight paint from, say, V4 it won't let me access V4 to do it.
I really need the Content creation tools to work and so far I have not got either Transfer Utility or Weight Map tools to work for me.
The plugins seem to be installed and working.
What's up?

Post edited by Richard Haseltine on

Comments

  • fixmypcmikefixmypcmike Posts: 19,565
    edited December 1969

    V4 isn't weight-mapped.

  • zug22zug22 Posts: 73
    edited December 1969

    Thanks, actually this question was answered in another thread I posted on a similar subject:
    the answer is to use a Genesis figure, which IS weight mapped.

  • Richard HaseltineRichard Haseltine Posts: 96,825
    edited December 1969

    Please don't post the same question in multiple threads - it's discourteous to those who take the time to answer.

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