Transfer Utility problem

zug22zug22 Posts: 67

Hi, I am using DAZ 4 Pro on a Mac running OSX 10.7 and I can't get Transfer Utility to work: I can import a mesh OBJ but then if I want to transfer the bones and weight paint from, say, V4 it won't let me access V4 to do it.
I really need the Content creation tools to work and so far I have not got either Transfer Utility or Weight Map tools to work for me.
The plugins seem to be installed and working.
What's up?

Post edited by Richard Haseltine on


  • FixmypcmikeFixmypcmike Posts: 17,301
    edited December 1969

    V4 isn't weight-mapped.

  • zug22zug22 Posts: 67
    edited December 1969

    Thanks, actually this question was answered in another thread I posted on a similar subject:
    the answer is to use a Genesis figure, which IS weight mapped.

  • Richard HaseltineRichard Haseltine Posts: 47,534
    edited December 1969

    Please don't post the same question in multiple threads - it's discourteous to those who take the time to answer.

This discussion has been closed.