V3 textures/MATs with Genesis?

edited December 1969 in The Commons

Will Genesis ever take V3 (Gen 3) textures, MATs, skins, etc?


  • Richard HaseltineRichard Haseltine Posts: 49,409
    edited December 1969

    Also, the skin is split between the different maps in different ways on the third and fourth/fifth generation figures - as a result there are probably regions that would need bits of both the head and body maps from the third generation set, which isn't possible within a single material zone (at least, not without help from Shader Mixer using a Mix brick). Texture Converter to any fourth geenration figure, then apply that to Genesis would work.

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