transfer object to DAZ Studio without huge number of "action for formx" prompts

srieschsriesch Posts: 4,241
edited December 1969 in Hexagon Discussion

When trying to send some objects to DAZ Studio to simply use as props, i am faced with an insane number of "Action for Form" windows asking me if I want to create a morph. Is there any way to automate or bypass that, or even cancel without killing DAZ Studio in the task manager?

To see an example:
File > Open, browse to and double-click on C:\program files\DAZ 3D\Hexagon2\content\Models\Vehicles\car.hxn
In the Scene tree, click on Group44.
File > Send to DAZ Studio


I know I can weld everything together to send it all at once, but I'd like to keep parts separate so i can set materials individually for things like windows, tires, etc.

screenshot,_action_for_form.png
316 x 224 - 15K

Comments

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    The purpose of the bridge is to create morphs. This car has a lot of parts, so Studio wants to know what to do with each - prop or morph - its not a mind-reader :-)

    The better way is to export from Hex as an .obj and import into Studio

  • AscaniaAscania Posts: 1,838
    edited December 1969

    It is also recommended to give the parts of your car names that make them easier to identify instead of relying on the automatic naming scheme of Hexagon.

  • srieschsriesch Posts: 4,241
    edited December 1969

    Thanks! Doing an export from Hexagon and an import in Studio instead of using the bridge works did the trick.

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