Is there a character morph out there for M4 that when coupled with M4 skeleton gives the appearance of missing skin and flesh with bones showing? Obviously, I can simply hide the surfaces of my M4 model where I want the bones to be visible, but I was hoping there would be a way to fill in the void the missing mesh leaves. I have been told I can achieve this using D-Formers, but was wondering if there was an easier solution?
Is there a character morph out there for M4 that when coupled with M4 skeleton gives the appearance of missing skin and flesh with bones showing? Obviously, I can simply hide the surfaces of my M4 model where I want the bones to be visible, but I was hoping there would be a way to fill in the void the missing mesh leaves. I have been told I can achieve this using D-Formers, but was wondering if there was an easier solution?
I've looked for this myself, and the closest I've been able to find is some of the zombie-type textures and morphs.
Check out "Ripped for M4" by mutatedbanshee at Runtime DNA. It has a huge open chest wound.
Other than that, I used a combination of photoshopping blood onto existing skin textures, trying different bumb/displacement maps, and hiding body parts the way you suggested.
Little OT... but I used to have a Shazam/Captain Marvel outfit... I think it was for M2, but might have been M3. Anyone remember this and know where I might be able to track it down again? Or anyone know of anyone who has done a modern version? I'd love to have the whole thing, but... a dynamic or static CM cape would be super all by itself.
And I seem to remember that royloo had done a tremendous Doctor Strange...that ring any bells with anyone?
In case anyone hasn't seen yet, MightyMite has been busy over at Renderosity with a bunch of hero poses (https://www.renderosity.com/mod/bcs/?uid=638475). He has them grouped by theme and character type, and there are a lot to choose from. I've chatted briefly with him and he has plans for lots more pose sets. Definitely worth taking a look!
I have those on my Wishlist, and will be grabbing some if/when they go on sale. If you chat with him again, mention that some mixed male/female fight sets would be well received. I know right now you can mix-n-match, but a few sets of that type would be well received.
I stayed up from yesterday to next morning, finally making this model of Captain Commando (Capcom’s original mascot) in the Daz Studio application. Other than the arm sheaths being somewhat inconsistent in alignment, there’s not much for me to lament and it’s an honor to to say making this model took me months.
On another note, I accidentally doubleposted below and would appreciate the doublepost to be deleted.
I've been fiddling with 3D Art for 16 years. I still feel like a beginner. I'm just starting to learn how to use the Genesis SuperSuit. This is my first silly attempt at using a Captain America texture on David 5. Sorry I forget who made the textures.
Comments
Spent the better half of yesterday working on my Lady Death render. Here's the updated version.
Can't have one without the other, I suppose.
Evil Ernie?
Bingo!
Never read the comic but his covers always stood out! lol
Is there a character morph out there for M4 that when coupled with M4 skeleton gives the appearance of missing skin and flesh with bones showing? Obviously, I can simply hide the surfaces of my M4 model where I want the bones to be visible, but I was hoping there would be a way to fill in the void the missing mesh leaves. I have been told I can achieve this using D-Formers, but was wondering if there was an easier solution?
I've looked for this myself, and the closest I've been able to find is some of the zombie-type textures and morphs.
Check out "Ripped for M4" by mutatedbanshee at Runtime DNA. It has a huge open chest wound.
Other than that, I used a combination of photoshopping blood onto existing skin textures, trying different bumb/displacement maps, and hiding body parts the way you suggested.
Here's the wrist of my character after playing around with D-Formers for about 20 minutes.
Looks good, nice job. Did you try throwing some blood or gore using PS/Gimp on the texture? It might look cool.
I'm actually horrible at texturing in photoshop. I can never line the seams up properly.
Here's what I have so far.
That is awesome!
Anyone been successful at creating a Witchblade outfit?
This was really creative, nice work!
That's looking pretty good.
A pair of She Hulk renders, one vanity shot, one action shot. Go to my gallery here for full sized copies.
https://www.daz3d.com/gallery/#images/106301
https://www.daz3d.com/gallery/#images/106302
Little OT... but I used to have a Shazam/Captain Marvel outfit... I think it was for M2, but might have been M3. Anyone remember this and know where I might be able to track it down again? Or anyone know of anyone who has done a modern version? I'd love to have the whole thing, but... a dynamic or static CM cape would be super all by itself.
And I seem to remember that royloo had done a tremendous Doctor Strange...that ring any bells with anyone?
Anyone working on recreating the Civil War Spider-Man suit yet?
I've seen some fantastic work here. I fiddle with super hero renders once and awhile, but I'm still an amateur after 15 years.
They were all really good, but I particularly liked the Black Canary and Spidey/Venom battle.
Here are two renders I created for a superhero RPG book called Powers Beyond. These particular illustrations were supposed to be very "old school."
I have those on my Wishlist, and will be grabbing some if/when they go on sale. If you chat with him again, mention that some mixed male/female fight sets would be well received. I know right now you can mix-n-match, but a few sets of that type would be well received.
My version of the Spiderman costume Civil war. It is a 2nd skin for M4. It can be downloaded for free here http://hiram67.deviantart.com/gallery/39703414/Poser-risorse
I stayed up from yesterday to next morning, finally making this model of Captain Commando (Capcom’s original mascot) in the Daz Studio application. Other than the arm sheaths being somewhat inconsistent in alignment, there’s not much for me to lament and it’s an honor to to say making this model took me months.
On another note, I accidentally doubleposted below and would appreciate the doublepost to be deleted.
Very cool work! And I'll download the outfit later and play around with it. Thanks!
I've been fiddling with 3D Art for 16 years. I still feel like a beginner. I'm just starting to learn how to use the Genesis SuperSuit. This is my first silly attempt at using a Captain America texture on David 5. Sorry I forget who made the textures.
thanks for the comment. This is the new version of the texture
Note is says: Homage, its not supposed to be Shang Chi... just an interpretation.
After seeing Batman v Superman I have been on a Wonder Woman rendering kick