vertex modeling newbie

edited December 1969 in Carrara Discussion

Helloo I'm new on 3D modelin, i've been doing terraints with carrara before but now i started to get serious with vertex modeler, I've used hexagon before but it was loong time ago, and carrara's vertex modeling room is kinda different. I'm having hard time on figuring out how come my model looks like the mouth area is low poly and rest of the head is smooth? i don't understand, trying hard to find out how to fix that without redoing everything. Got screenshots

Capture2.PNG
1439 x 899 - 291K
Capture1.PNG
1439 x 899 - 461K

Comments

  • de3ande3an Posts: 915
    edited December 1969

    The edges that are displayed in blue in your posted image are creased edges.
    To smooth them, first select the edges that you want to smooth, then choose "Smooth Edges" from the Model menu.

  • edited December 1969

    thank you very much! it worked!

  • edited December 1969

    In my opion for an organic FACE such as yern here should never have any CREASED edges. Select ALL and then SMOOTH all edges

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