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Spywear Conforming Clothing & Hair

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Availability: In stock

Special Price: $9.99

Regular Price: $16.95 save 41%

 
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sku: 745

Description

 

Clothing figures for the Millennium Women with extended movement. Using bodyhandle bodyparts, the breast and buttocks, biceps and calves are now poseable to simulate gravity and allow motion without morphs.

Also equipped with bodyhandles, the conforming Spywear Bob hair figure is fully poseable as shown without the need for morphs. The bodyhandles can be used to create morphs as needed. Or plug your own hair prop into the Spywear Bob to add new levels of poseability to your existing hair props.

 
 
Additional Information
Notes No
Compatible 3D Figures Victoria 2 & 1
Compatible 3D Software DAZ Studio, Poser
What's Included & Features
What's Included & Features
Features
  • 3 Victoria/Stephanie Conforming Clothing Items
    • Space Efficient Unwrapped UV Mapping
    • High Resolution Meshes
    • 'Changing' Suit
      • 2 'Changing' Chest Variations
      • 4 'Changing' Hip Variations for Stylish Belt Options
      • Fits Over Vicki's and Stephanie's Arms, Torso, and Legs
      • Exquisite Details, Seams and Trims
      • Sleeve Material Can Be Made Invisible to Expose Vest
    • Conforming Hair
      • A Poseable Conforming Hair Figure Allowing More Options Than Morphs Alone
      • Includes Eyewear Bodypart (Sunglasses) That Can X, Y, & Z Tran Anywhere In Your Scene While Stil l Conformed.
    • Conforming Gun Figure
      • Hand Pose to Grasp the Handle as shown
  • 15 Mat Files For The Spywear Bob Using 4 Included Hair Maps
  • Extended Uses
    • Replace The Bob Part with your Own Hair Prop to Animate or Create Morphs for other Static Hair Props. Can Then Be Saved To Convert Other Hair Props to Conforming Figures.
    • Items Can Be Exported or Resaved as Smart Props for other Figures
  • Bonus Content
    • Anton's Promo Girl Face Morph and Textures For Victoria And Stephanie (Shown Left)
    • Mat Files To Apply Textures to Vicki And Stephanie
    • 2 Included Head Morphs Must Be Loaded Manually
Resource Files
 

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