| What's Included & Features |
Features
- New in version 2.5!
- DAZ Studio Bridge
Import models from DAZ Studio, modify them and export right back to DAZ Studio - Windows Only. Mac Users will be notified when this feature is tested, optimized, and available.
- Sculpted Primitives
Save special primitive models in TGA format to load into Second Life Sculpted Prims Video on YouTube
- Free Tessellation tool
- Tessellate directly on the surface of a polygon, or from edge to edge
- Enhanced Tree view
- Now includes multi-select
- Easy drag 'n drop ordering
- Quickly search elements by name
- User defined tablet settings can be saved and reused in later sessions
- Improved control over texture image maps when importing and exporting from and to OBJ's
- Updated Documentation
- Enhanced Menu, Docking, Collapsing, & Text Tool User Interfaces
- Bump maps are now stored as 16 bit grayscale TIFF images
- Brush Modeling
- Freehand modeling tools
- Displacement Modeling
- Bump Map Painting
- UV Mapping
- UV-Unfold
- UV-Mapping module
- Texturing
- Paint and Reveal textures
- Transparency
- Combine effects for advanced materials
- Display
- Instant Ambient Occlusion
- Real-time shadows
- Smoothing
- Multi-resolution smoothing
- Smooth creasing
- Performance
- Major polygon count improvement
- Ultra-fast high polygon count models edition
- Modeling
- Autosnap on surfaces
- Deformers on selection and FreeForm Deformation Cage (NFFD)
- Tesselate from a Line
- Interface & Workflow
- Support for pen tablets:
- Resizeable 3D Views
- Contextual menus
- Dockable Palettes
- Additional floating 3D View
- Additional New Features in Hexagon 2.0
- Improved SceneTree
- Full support of dual-screen
- Memory usage optimized
- Improved documentation (audio dubbing, hyper links, and more)
- Hexagon User's Guide
- Normal Maps / Bump Maps support
- Adjust soft selection radius using the mouse
- Faster launch
- Simplified layout of tooltab
- Focal set by value
- Extended numerical fields
- Dialog scrolling with mouse wheel
- Intuitive edge-modeling
- Organic modeling with instant surface-subdivision Advanced Surface construction
- Hi-level 3D modeling tools
- Fully editable construction history (Dynamic GeometryTM)
- Export to Carrara, OBJ, 3DS, DXF, STL
- Illustrator Import
- Fast and functional polygonal manipulators for flexible and intuitive edge-modeling
- Comprehensive and clever selection system for very fast surfaces manipulation
- Instant dynamic surface subdivision engine for smooth and organic modeling
- Advanced surfaces construction for complex shapes
- Advanced modeling tools (Boolean operators, Filleting, �)
- Editable construction history
- Clear and enjoyable user interface
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