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Dark Elves for Genesis

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Availability: In stock

$14.95
 
  •  
sku: 16792

Description

 

Like shadows in the night, they come ... blood-thirsty hunters that are as stealthy as the darkness. Now you can harness their powers.

Dark Elves for 3D Daz Genesis includes a fully customized Dark Elf character for Genesis, with six texture options ranging from the dark blue and black drow, to the lighter skinned Night Elves and Blood Elves of lore (light blue, green, pink and purple). There are five 3D model humanoid eyes, as well as five glowing eye options for your perusal. The eyes will actually glow, but require the Subsurface Shader by Age of Armor.

Additionally, there is a No Ears Morph option, in case you want to use the set without elven ears (also good for situations when using certain hair or head wear).

Also included are conforming Dark Elf eyebrows, with six colors (blue, black, white, green, red and purple).

If you're looking for armor to dress up your Elves as well as a bow and poses for it, be sure to check out Midnight Huntress, which was designed for this set.

Maps use V4 UV Set.

 
 
Additional Information
Notes
  • Maps use V4 UV Set
  • This product includes:
    • 1 DSON Core Installer
Compatible 3D Figures Genesis
Compatible 3D Software DAZ Studio 4.6
What's Included & Features
What's Included & Features
  • Dark Elf Character for Genesis: (.DUF)
    • Full-Custom Head, Body and Elf Ears
    • Full-Custom Head, Body (no Ears)
    • Drow-Black Skin
    • Drow-Blue Skin
    • Night Elf-Light Blue Skin
    • Night Elf-Light Green Skin
    • Blood Elf-Light Purple Skin
    • Blood Elf-Light Pink Skin
  • Eye Options:
    • Blue
    • Brown
    • Gray
    • Green
    • Amber
    • Glow Blue
    • Glow Green
    • Glow White
    • Glow Red
    • Glow Amber
    • Glow Purple
  • Conforming Elven Eyebrows: (.DUF)
    • 5 Style Morphs
    • Fit to Midnight Huntress Hood
    • Black Hair
    • Blue Hair
    • White Hair
    • Purple Hair
    • Red Hair
    • Green Hair
  • Textures Include:
    • 22 Texture, Bump, Specular and Displacement Maps (3500 x 3500)
    • 8 Texture and Transparency Maps (2048 x 2048)
    • 2 Texture and Transparency Maps (1000 x 1000)
    • 7 Texture, Bump, and Transparency Maps (800 x 800)
    • 1 Reflection Map (514 x 564)
  • DAZ Studio Material Presets (.DUF)
  • .PDF Tutorial Included
Resource Files
 

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