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Creatures of the Mist

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Availability: In stock


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sku: 3854



A Project Daedalus creation from the artists at MeshworkZ studios.

The hulking Creature seemed to solidify out of the deadly mist. He charged straight at the terrified Scrappers who were madly trying to start their decrepit Airspeeder.
Suddenly, the rockets roared to life and the speeder shot away from the ground. A loud crack caused the speeder to shudder as it pulled away and the two scrappers turned to see the creature's double headed weapon buried in the Rocket housing only a few feet from the driver's head. The creature bellowed with rage at their timely escape.

The Creatures of the Mist package utilizes a fairly novel age progression system. Since these creatures are so tied to what the Mist does to their bodies, each stage of development (from age 10-40) is affected through scaling, morphing and tonal development. Starting as pale, thin creatures, they grow and darken until they reach their peak at approximately 12 feet tall. From there the Mist rapidly causes their once massive forms to wither and their skin to crack.

Many different options are provided to add a wide variety of figure options to your library.

Additional Information
Notes No
Compatible 3D Figures The Freak 3
Compatible 3D Software DAZ Studio, Poser
What's Included & Features
What's Included & Features
  • 7 pre-set Age Morphs
  • 5 Custom Head INJ/REM
  • 2 Custom Body INJ/REM
    • Claw Fit
    • Creature of the Mist shape
  • 6 Scale Poses to scale the Freak to different ages
  • Custom CR2 for Mil Beard 2 with 5 Matching Head Morphs (Just copy the morphs over using your favorite program like Morph Manager or Maconstructor)
  • Conforming Claws (Hands and feet)
  • Conforming Kilt
    • 3 Kilt Textures (4000x4000)
    • 2 Kilt Bump Maps (4000x4000)
    • 1 Kilt Reflection Map (600x600)
    • Body Handles for easy posing
    • 11 Preset Poses to match the Freak's standard Poses
    • Included Freak-compatible Morphs
      • Heavy
      • Body Soft
      • Comic Hero
      • Belly Out
      • Ogre
      • Wirey
  • 3 Head Maps - Regular, Scarred and Old (4000 x 2720)
  • 3 Head Bump Maps - Regular, Scarred and Old (4000 x 2720)
  • 3 Head Displacement Maps - Regular, Scarred and Old (4000 x 2720)
  • 3 Body Maps - Regular, Scarred and Old (3000 x 4000)
  • 3 Body Bump Maps - Regular, Scarred and Old (3000 x 4000)
  • 3 Body Displacement Maps - Regular, Scarred and Old (3000 x 4000)
  • 2 Cracked Skin Displacement Maps
  • 1 Teeth and Gum Map (900x900)
  • 1 Transparency Map (1500x1500)
  • 2 Eye Maps (1000x1000)
  • P4, PP, P5 MAT Files, and P6 Material Files (.MC6) where applicable
  • 5 P4/PP/P5 Tone Files for Added Flexibility
Resource Files

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