|What's Included & Features
- Add ERC Modifier
- Create ERC Chain
- Add Pin Modifier
- Delete Keyframes
- Remove Duplicate Keyframes
- Jitter Keyframes
- Change Morph Limits
- Property Explorer
- Add ERC Modifier and Add Pin Modifier allow you to add the modifiers to the joints of imported Poser figures, which are otherwise locked out of having 3rd party modifiers added.
- Create ERC Chain allows you to create a chain of basic ERC modifiers. The objects in the chain do not have to be children in the tree!
- Delete Keyframes gives you the ability to do a “deep delete” of all of the current keyframes for an object. Set the scene time to the keyframe to be deleted, and select one or more objects to clear. You will be presented with a choice of “Selected Figure” (the default), where every item in each selected animation group will have the current keyframe cleared. “Selected and Children” where only the selected subtrees will be cleared, and “Selected Only”, where only the topmost selected items will be cleared.
- Remove Duplicate Keyframes analyzes the timelines of the selected items. Any keyframe that is identical to both the preceeding and following frames will be deleted. You will be presented with a choice of “Selected Figure” (the default), where every item in each selected animation group will have the current keyframe cleared. “Selected and Children” where only the selected subtrees will be cleared, and “Selected Only”, where only the topmost selected items will be cleared.
- Jitter Keyframes operates on the currently selected keyframes. They will be randomly moved forward or back in time within the limits specified, adding realism to your animation.
- Change Morph Limits allows you to select a morph target and change the minimum and maximum allowed levels. Use this to stop the irritating “snap-back” behavior of morphs on imported Poser content when you attempt to enter a number that is out of range.
- The Property Explorer is there because sometimes it can be difficult to guess what you are trying to do with the ERC modifier. The Property Explorer can help guide you by showing you a list that contains the same set of properties as are available in the ERC setup. Clicking on a property will display its current value, and you have the ability to set a new value by entering it in the “New Value” box and clicking “Update”.
- The Pin Modifier attempts to fix the location of an item in XYZ space. It cannot override the motion of parent items, so it is a best-effort lock rather than an absolute one.
- The Enhanced Remote Control Modifier is the main feature of the product. It allows you to drive any animateable parameter using another parameter as the controller. It is philosophically similar to the ERC facility in Poser, but it is far more powerful. The Carrara ERC modifier can accept any object in your scene as the source of the controller: other figures, lights, cameras, helpers – allowing for limitless combinations. You can even set up your own animation UI with helper objects! and Create dynamic special effects!
In addition to the normal value operations, it also provides:
- Late Start: you do not have to start the control at keyframe zero! Specify your starting time.
- Cut Off: you do not have to try to work around the control for your entire scene – make it stop when you want it to!
- Delay: Similar to late start, Delay prevents the control from happening for a given number of keyframes. Unlike late start, Delay remembers what should have happened and plays it back! This is quite simply indispensable for realistic animation of tails, ropes, and chains!
- Decay: you can cause the control to decay over time, becoming less and less.
- Grow: you can cause the control to be amplified over time, getting larger and larger.
- Oscillate: you can set the amount of the control to oscillate over time
- Absolute Mode: In absolute mode, the value of the control is used at the point in time it is needed, and the value being controlled is directly modified. The figure being controlled should start at zero pose for best results.
- Relative Mode: In relative mode, the difference in the value of the control from the value it had when the ERC modifier first started working to the value at the current time is used, rather than the exact value. This allows you to do some manual posing of the figure being controlled
- Name That Modifier: You can specify a title for the ERC Modifier, overriding the default of “ERC” so that you can easily keep track of which is which after you have added multiple copies of the ERC modifier to the same object.