iClone Animation Pipeline (3 in 1)

iClone Animation Pipeline (3 in 1)

  • $599.00
    • $599.00
    Compatible Figures:
    Compatible Software:
    Compatible Figures:
    Compatible Software:
  • Details

    iClone Animation Pipeline is a revolution for CG design, Pre-viz filming and Game development. This toolkit contains a complete set of 3 animation tools for quick character generation, smart motion editing, and supported with over 1,000 embedded contents and an extensive on-line content marketplace . Built with the intelligent Human IK engine, iClone makes it easy to convert characters and retarget motions to your working environment via standard FBX, BVH and OBJ formats. By working with the Kinect mocap device, iClone can turn your PC into an powerful production studio with the minimal cost and increased development speed.

    Convert and Adapt Content to Your Design Platform

    You may choose to export content from the embedded iClone library or from the marketplace content you collected via 3DXchange. The supported file formats include FBX, BVH, and OBJ. If you use the 3DXchange5 Pipeline Trial version, then you will be able to export 15 file items. Below are the pipeline documents and videos for you to import and export content between iClone and your design tool.

    Human Character

    These character pipelines guide users on the use of settings and options to properly import and export characters between iClone and any CG/game design tool. With the characterization feature, users may either choose a preset template for auto bone mapping or manually match for custom bone hierarchy.

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    Motion & Animation

    3DXchange5 allows you to convert external motion data, and characters with animations for use between iClone and any other tool through FBX and BVH formats. Learn these quick and easy steps for motion conversion.

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    Creature & Animal

    With 3DXhange5 you may convert animals and imaginative creatures between iClone and any other tool. If you convert them into non-human character, you can also do further animation editing with IK/FK.

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    Prop & Scene

    ZBrush is a unique modeling, texture painting and illustration tool that allow artists to concentrate on their ideas rather than the software. Here we will show you how to create a morph targets in ZBrush for use in iClone.

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    Re-edit Pipeline

    Convert OBJ or FBX from iClone for sculpting and painting tools like Photoshop CS4, ZBrush, Mudbox and others. Replace 3D avatar bodyparts with newly shaped models, detailed normal maps and textures.

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    Windows Only - Windows 7 / Windows Vista / Windows XP (With Service Pack 2 or later) Supports 32 and 64 bit versions

    What's Included and Features

    • The iClone Animation Pipeline Toolkit Contains Three Software Applications:
      • iClone5 Pro: Real-time 3D animation tool
      • 3DXchange Pipeline: Users can publish iClone content in any interactive platform, game engine, mobile app or web player.This conversion tool along with over 1,000 embedded and online content assets.
      • Mocap Plugin: This is the must-have tool that turns iClone5 into a complete mocap studio solution.
    • CHARACTER- Generate Real-time Optimized CG Characters
      • Create 3D heads from 2D photos, select from a variety of 3D character base models and customize character clothing.
      • Generate a multitude of character appearances with body-style and facial morphing features.
    • Face & Body Customization
      • Employ awesome facial & body deformations to morph the same characters into different styles.
      • Use powerful face shaping controls to fine-tune facial features such as eyes, brows, cheeks, chin, lips and nose.
      • Choose from an extensive library of 3D actor themes such as fantasy characters, action heroes, professional office personnel and everyday people.
      • Then select the starting body shape and morph to - slim, strong, average, miniature or cartoon-like.
    • Clothing Templates for Character Designs
      • CloneCloth introduces powerfully simple custom clothing for iClone CloneCloth actors with the use of any image editor to shape and decorate custom designs.
      • Dual-layer CloneCloth actors feature outer garments that have the ability to reveal inner skin when the garments are cut to fit.
    • MOTION - Animate, Capture & Edit in Real-time
      • Real-time Motion Capture
      • Partnered with Microsoft®, iClone now provides the most prominent and leading Kinect mocap solution for the animation industry.
      • The first in-house, Kinect mocap studio that allows you to directly bring in motion data to control virtual actors without the burden of complex motion pipelines or tedious conversion issues.
      • Get everything you need in this tightly packaged mocap studio solution!
    • HumanIK Editing & Refinement
      • With the same HumanIK engine as Motion Builder, iClone users can now quickly refine and adjust motions for incredibly accurate results.
      • Motions assets can be easily created now from Real-time Motion Capture, HumanIK Editing & Refinement, Motion Puppeteering and Facial Animation.
    • Motion Puppeteering
      • You may use a mouse or any other handheld device to create an unlimited number of motion variations to reflect your character's personality.
      • Users may select body parts and add puppet behaviors while they control their animations during playback or real-time recording.
      • You may also manually control the puppeteering speed and direction, or let the animation loop with slider alterations.
    • Facial Animation
      • Select character facial features and puppet their behaviors as you playback recorded audio in real-time.
      • Find 10 embedded puppet profiles and instantly define personality while puppeteering including Wicked, Goofy, Youthful, Attractive and Grumpy; as well as 6 emotion styles included with advanced select and de-select layer editing capabilities that provide full puppet feature control.
    • CONVERSION - Convert Characters & Motions for any Design Tool
      • Convert existing characters into action-ready actors with iClone's motion capture and editing tools.
      • Access a massive library of real-time optimized props, characters, and motions.
      • Import, animate and export FBX, OBJ, 3DS, & SKP files.
      • Character Conversion
        • Characterize any actor via FBX format
        • Use preset templates for one-click bone mapping
        • Employ over 56 bones for custom body and hand bone mapping
        • Export FBX to any desired tool with adaptive settings
        • Combine character sculpting & painting with multiple tools
      • Motion Conversion
        • Characterize any motion via FBX and BVH formats
        • Adapt motions to your characters with seamless mapping
        • Use T-Pose & Motion adjustments for best results
        • Speed up production with multiple & batch motion process
        • Apply live motion preview via online Marketplace
      • Prop Conversion
        • Free access to unlimited online assets in Google 3D Warehouse
        • Convert any prop for use in set and stage via OBJ format
        • Create ready-for-animation objects with group (node), pivot & alignment setting
        • Built-in Material & UV refinement tools
    • EMBEDDED CONTENTS - Comprehensive Template-based Content
      • Professionals and beginners can take advantage of tons of pre-made content and smart interactivity between actors, vehicles and props that make animation fun and logical.
      • iClone is a 3D animation program embedded with tons of content for you to explore and convert to desired formats like FBX, BVH, or OBJ.
      • Embedded 33 characters, 600 motions and 369 props FREE to use.
      • Comprehensive template-based content for quick character and stage setup.
      • Expandable content library with Reallusion's Content Store and Marketplace.
      • Live content access and convenient try-before-buy system.


    After purchasing, instructions for downloading the full applications will be added to your Product Library and serial numbers for activation added to your DAZ 3D account Serial Numbers.

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